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Wii, Nintendo managed to bring a beloved reinvention of a beloved game back to the big screen. In conclusion, Mario Kart Wii manages to stay true to the previous installations of the series, whilst overcoming the controversy that followed the console and its features. The characters we know from the previous games are still present and playable, alongside a large variety of new additions to the roster. The maps are fun to play, and some of them, like Maple Treeway and Coconut Mall, are in fact some of my favorite maps to date. No matter what new gimmick the console came with, the components that make up Mario Kart are still very much intact. The motion controls are present, but not a decisive factor in playing the game, and Nintendo fans still have the opportunity to go about their Mario Kart business as always, despite still being faced with the sense of innovation that Nintendo made their name from. Luckily, Nintendo handled Mario Kart Wii just right.
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People all over the world were anxious to see how this new motion control would affect the nature of Mario Kart, with longtime fans of the Mario Kart series in turmoil, tainted by uncertain feelings about the role motion controls would play in this brand new installation. Mario Kart Wii was a highly anticipated title, as it was set to carry on the legacy of Mario Kart onto a brand new platform, one that was revolutionary in its own right, as it brought forth an innovative new motion control mechanic that had never been experienced in a home console before. It’s been happening since the release of the Super Nintendo Entertainment System was released in 1991, and there has been a continuous stream of great karting games ever since. (Ricardo Rodriguez)Īs with every Nintendo console, the Wii ushered in a new era of Mario Kart. It’s easy to grab a friend, sit down, and beat the entire journey in one sitting – a sitting filled with lots of “awww”s, “sooo cute”s, and a startling loss of man points. This game is cute, which might be a little obvious at this point. He can also turn into a parachute to softly glide down with a big smile, or a submarine to go underwater to discover little treasures, and even a penguin to surf his way down a mountain, having fun the entire way. Instead of the dash found in the earlier games, he turns into a little car that bumps his head into stuff and melts your heart. Kirby himself is also head-throbbingly adorable. Exploring the yarny worlds is enjoyable, as every nook and cranny have cute, little details to swoon over. Goring enemies with Kirby’s yarn whip is satisfying, and flinging their unraveled carcasses at their friends is equally so (and a little darker than I remember). The gameplay, while easy, is insanely fun. Anyone can see it and recognize it as “that yarn game.”
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All of this gives Kirby’s Epic Yarn a unique sense of flare. The game is just so damn nice to look at, with flowing rivers made by waves of string of yarn, buildings that are tightly knitted bundles, and enemies composed of – you guessed it – YARN. Kirby’s Epic YarnĬertainly not what we expected out of the first Wii Kirby title but Kirby’s Epic Yarn is just that: a charming, fun, tale exploding with glee.